Learn more about Danny at https://www.dannyperry.me
Today I’m speaking with Danny Perry — founder of Plugin Play — historically a plugin development company and just recently expanding to be a new marketplace for motion and video pros. We spoke about how AI development has evolved in his organization, comparing dev and motion and the need for similar support and agentic power. We also discussed what it would take to get motion to this point, AI in products, and the future of Plugin Play and bringing a new marketplace of tools to the community.
By the time this podcast goes out, Danny will have launched the new chapter for Plugin Play, and I’m really excited to see where it leads.
Summary (AI generated)
In this conversation, Jack Vaughan speaks with Danny Perry, founder of Plugin Play, about the evolution of the company and its integration of AI in motion design and development. They discuss the impact of AI on productivity, the importance of customer feedback in feature development, and the future of motion design tools. Danny emphasizes the need for project files in generative AI and the challenges posed by the lack of training data. They also explore the development landscape for motion graphics and the significance of UI design in creating effective tools.
In this conversation, Jack Vaughan and Danny discuss the intricacies of building web tools, particularly in the context of motion graphics and UI design. They explore the challenges of creating user-friendly interfaces, the interdisciplinary nature of motion and code, and the future of software development with AI integration. Danny shares insights on the upcoming projects for Plugin Play, emphasizing the need for a cohesive platform for motion tools and the importance of user feedback in shaping their offerings. The discussion also touches on the evolving landscape of software development and the role of AI in enhancing creative workflows.
Chapters (AI generated)
00:00 The Evolution of AI in Development
07:29 Transforming Daily Operations with AI
13:24 Agentic Editing and the Need for Project Files
19:17 Integrating AI with Editing Software
25:24 The Journey of a Motion Graphics Entrepreneur
38:49 Building Proprietary Platforms and Tools
43:57 Transforming Long-Form Content into Short-Form
49:10 Transitioning to UXP: A New Development Framework
55:56 UI Design and User Experience in Motion Graphics
01:09:46 The Power of Real-Time Feedback in Motion Design
01:16:06 AI and Automation in Video Editing
01:23:39 The Role of Plugin Play in a Crowded Market
01:29:23 The Evolution of Software Development and Human Oversight